Extra Credits Writer and game designer James Portnow was the first to counsel games as a possible venue for "tangential learning".[sixty] Mozelius et al.[61] points out that intrinsic integration of learning information seems to be an important design aspect, and that games which include modules for even further self-scientific studies http://songdotriple.com/bbs/board.php?bo_table=free&wr_id=37490
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